|
|
"tony" <nomail@nomail> wrote:
> camera {
> FieldCam ()
> perspective
> location CamPos
> angle 49.1343
> //right 1.33333*x blender parametter
> //sky <-0.31737,0.895343,0.312469> blender parametter
> up y <7.16376,6.23901,-6.19517>
> transform {NoFall}
> look_at CamLook
> }
>
>
> I'm trying to render and make error in "up y" (Parse Error: No matching) in
> 'camera, <found instead.
>
> I'm approaching the process but I do not know what is bad.
>
The line
> up y <7.16376,6.23901,-6.19517>
POV-ray expects a single vector after up, and you have two: the y vector, which
is <0,1,0>, and <7.16376,6.23901,-6.19517>. You should only have one, probably
the second one, since up y is the default for perpendicular camera vectors.
Try removing the y after up but leaving the second vector.
-Reactor
Post a reply to this message
|
|