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Thanks Stephen:
When decompressing "FieldCam.zip" -> FieldCam, I put the zip extension and
returned to decompress. So are the three folders.
I put FieldCam3.inc in the "include" folder.
To obtain the parameters of lens shift, I exported to yafaray who has
implemented. These are the parameters yafaray:
<camera name="cam">
<aperture fval="0"/>
<bokeh_rotation fval="0"/>
<bokeh_type sval="disk1"/>
<dof_distance fval="0"/>
<focal fval="1.09375"/>
<from x="7.48113" y="-6.50764" z="5.34367"/>
<resx ival="800"/>
<resy ival="600"/>
<to x="6.82627" y="-5.89697" z="4.89842"/>
<type sval="perspective"/>
<up x="7.16376" y="-6.19517" z="6.23901"/>
</camera>
On Povray:
#declare CamPos=<7.48113,5.34367,-6.50764>;
#declare CamLook=<6.82627,4.89842,-5.89697>;
camera {
FieldCam ()
perspective
location CamPos
angle 49.1343
//right 1.33333*x blender parametter
//sky <-0.31737,0.895343,0.312469> blender parametter
up y <7.16376,6.23901,-6.19517>
transform {NoFall}
look_at CamLook
}
I'm trying to render and make error in "up y" (Parse Error: No matching) in
'camera, <found instead.
I'm approaching the process but I do not know what is bad.
Greetings.
Tony
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