"P Brewer" <pbj### [at] wowwaycom> wrote:
> I love this feature and can't wait for it to be fully implemented. Took my
> inspiration from here:
>
http://news.povray.org/povray.binaries.images/thread/%3Cweb.47b1299720742c82ae42298f0@news.povray.org%3E/
>
> Stanford 3D Scanning model
Sweet! Neat to see that implemented right in POV-Ray. (Thanks by the way, even
though I haven't had a chance to try it out yet!) Are the white speckles
texture or artifacts? What was the rendering time? I might recommend playing
around with the coloring and lighting just a little bit. An opposing color for
the subsurface part can add some depth to it, and maybe a different lighting
angle wouldn't leave the middle so dark. But I say that as if I have any
artistic sense, so take it with a grain of salt. Neat nonetheless.
- Ricky
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