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"Bill Pragnell" <bil### [at] hotmail com> wrote:
> So, the next batch of polyhedra. This little lot are the Johnson solids,
> basically all the convex polyhedra composed only of regular polygons, that
> aren't either Platonic or Archimedean solids.
.... nor prisms or antiprisms. Otherwise we'd have an infinite lot of them :P
> There's 92 of them, so I thought
> the best way to show them off equally was another overhead view, in a spiral
> pattern this time. Rather than use the glass again, I thought I'd go for a
> polished stone look... mostly successful, I think.
Very beautifully arranged & illuminated (again!).
> (took 140 hours to render at 2000x2000 - eek!)
Sounds to me like a case of "ur doin' it wrong": I see nothing in that shot that
would justify such a long render time. Maybe too high-res area lighting? (Using
the "jitter" keyword is much superior to increasing maximum resolution.) Or
maybe too high-quality radiosity settings?
(Then again it's just a gut feeling, and maybe I'm missing something.)
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