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"Simone" <inf### [at] alienenterprises de> wrote:
> Very, very beautiful! Especially the lighting and the colored shadows.
Thank you!
> I tried
> something similar with a simple glass sphere and photons a few weeks ago, but
> the shadow was much too dark. Maybe the "count" was too low.
The shadows are bright in my image because I used radiosity with a bright
environment, so there are no completely shadowed areas. However, if you have a
sphere and a single light source, a largely dark shadow with a single bright
spot is to be expected. It only looks odd because you don't often get that
lighting setup in reality.
Having said that, count does need to be fairly high to get good results. I
typically use at least 1e6, but 1e4-1e5 could be sufficient for something
really simple like a sphere.
> I'm not so
> experienced with glass like objects, because I have frustrating results most of
> the time and therefore don't really dare to raytrace them often ...
> But now with this proof, that they can look really good, I will try again
> sometime in the future.
Sometimes, the knowledge that something can be done is all the motivation you
need to work out how to do it. :)
Bill
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