POV-Ray : Newsgroups : povray.binaries.images : More polyhedra : Re: More polyhedra Server Time
1 Aug 2024 00:22:48 EDT (-0400)
  Re: More polyhedra  
From: Bill Pragnell
Date: 25 Jun 2009 07:00:00
Message: <web.4a43589dd12045c46dd25f0b0@news.povray.org>
Warp <war### [at] tagpovrayorg> wrote:
>   I think a simple plane with a proper normal block would have resulted
> in a practically identical image but much faster.

Would the shading due to the caustics still be correct?

In any case, using an isosurface instead of a plane didn't slow it down that
much. And I just can't help thinking of normals as 'cheating' ;-)


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