POV-Ray : Newsgroups : irtc.general : The Rules : Re: The Rules Server Time
29 Apr 2024 01:51:30 EDT (-0400)
  Re: The Rules  
From: Michael Hunter
Date: 12 Jun 2009 13:50:00
Message: <web.4a3294db2f2043cdd7fbc1230@news.povray.org>
I think this heated debate shows not just how strongly people feel about the
IRTC but also how varied the views are about the purpose of the organization.
No matter what happens there will always be people engaged in this group for
different reasons. I think I agree with Hildur that this is a positive aspect
though I wish people were less angry.



share ideas and learn from each other. I at least try hard to explain what I

helps them with whatever they are trying to do. My work may not be relevant to
everyone but I hope I can help some people. This is what I think is the spirit
of the IRTC.

I get the impression that I have given off the wrong signals again. Beyond the
spirit of friendly competition there are two subjects that we are called upon
to address: The current topic of course but also an on-going topic of how to
make 3D. I never meant to side tract the IRTC into an image processing
competition or a competition of who can buy the most expensive software.
Nothing that I have said in any way should be or could reasonably be considered
to be against any software including POV-Ray or a subversion of the group away
from the making of 3D. Moreover I do not want anyone to think that I am in any
way looking down on hobbyist or people who choose not to buy 3D modeling
software (I believe this is a choice and not an economic matter for most people
even today).

Before you rush to judge me (rather than my work) you should know a bit about


the group. I decided that I wanted to work more with 3D. So I had to choose
what tools I was going to master. I chose to buy what I believed to be the


with it then your doing 3D more and paying for it as you go. So far I have just
barely recouped my investment. To be fair 3D, no matter how you do it, requires
years of practice and trial and error to master it. It took me a while to learn
3D Studio Max and now that I think I have some skill I hope to do this
full-time. Somehow. I am the CEO of Interactive Technologies, Inc. I am also

also a life-long artist. I studied it in school and got an MFA in New York. My
personal goal is to make the best art I can and to help people with their art
or at least make it less mysterious for average people. Hate me if you want but


But now I am running off the subject at hand. What do you want to be accepted
into the competition? Do you want to limit it to people who are hobbyists? Or


question is how restrictive should the rules be and that seems to be related to
what are we trying to work-out as a group. I hope you see the reward of being
part of the IRTC to be what you learn rather than what you win. Could we have
more friendly comments about this? I think we need to establish some core
values we all agree to before drafting a minimum requirements document. It is a
sticky business we have gotten ourselves into but we have to face this.


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