|
|
Warp <war### [at] tagpovrayorg> wrote:
> philguy <phi### [at] googlemailcom> wrote:
> > Alternatively, is there any other way to achieve something like this? Or maybe
> > reduce the spots?
>
> Unfortunately, if there was an easy way of performing non-linear
> transformations on arbitrary surfaces, it would have been already
> implemented years ago.
>
> --
> - Warp
Rather, if there was an easy way of performing _arbitrary_ non-linear
transformations on arbitrary surfaces. (Throwing in simple polynomial
transforms should be reasonably feasible, however; I'll see if I can hash
something up to try it out here sometime in the next few weeks.)
Post a reply to this message
|
|