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"MessyBlob" <nomail@nomail> wrote:
> Incidentally, SSLT doesn't like 'looks_like' in light sources (unless I'm
> missing something, like noshadow flags - as I write this, my memory is tickled,
> and I feel I should RTFM...!)
.... if there was a FM at the moment ;)
Indeed, SSLT currently doesn't like "looks_like" objects nor no_shadow objects,
nor spotlights nor parallel lights nor area lights - nor basically *any*
special tricks regarding light & shadow. All it knows right now is
non-attenuated point lights and perfectly opaque objects :P
Did I mention already that it is still very, very, VERY experimental? ;)
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