POV-Ray : Newsgroups : povray.binaries.images : POV 3.7 metals.inc; post your textures here : Re: POV 3.7 metals.inc; post your textures here Server Time
31 Jul 2024 06:21:02 EDT (-0400)
  Re: POV 3.7 metals.inc; post your textures here  
From: Kenneth
Date: 1 Apr 2009 18:45:01
Message: <web.49d3edd34ee6dd4ef50167bc0@news.povray.org>
Ive <"ive### [at] lilysoftorg"> wrote:
> Warp wrote:
> > Ive wrote:
> >> ambient 0 in the finish statement, otherwise it would emit light.
> >
> >   That's what #default { finish { ambient 0 } } is for.
>
> This does not work if the texture already has a finish with ambient > 0.

That's true.

Actually there's already a very easy way to turn off ALL ambient light settings
in a scene: global_settings{ambient_light 0}

It's really a multiplier (which is why it's set up as <1,1,1> by default); a
very useful little on/off ambient-light switch for running radiosity scenes.

KW


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