POV-Ray : Newsgroups : povray.binaries.images : POV 3.7 metals.inc; post your textures here : Re: POV 3.7 metals.inc; post your textures here Server Time
31 Jul 2024 06:15:41 EDT (-0400)
  Re: POV 3.7 metals.inc; post your textures here  
From: clipka
Date: 1 Apr 2009 11:45:00
Message: <web.49d38b094ee6dd4ef708085d0@news.povray.org>
Ive <"ive### [at] lilysoftorg"> wrote:
> Well, I did see it the other way round. If you define a texture that
> looks great with nice specular/phong highlights you might be
> disappointed how it looks if used in a radiosity only lit scene, because
> all highlights are gone.

(As a matter of fact, I think the material definitions should get some overhaul,
too, so that specular highlights and specular reflection are automatically "in
sync", so you don't have to worry about such issues)


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