Warp <war### [at] tag povray org> wrote:
> > ambient 0 in the finish statement, otherwise it would emit light.
>
> That's what #default { finish { ambient 0 } } is for.
Not with material to place in a lib. Those should have all parameters set, just
to be sure. After all, you never know what the user sets his defaults to.
> What happens if you *want* the texture to have an ambient value >0?
Then you're screwed with radiosity...
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