Christian Froeschlin <chr### [at] chrfrde> wrote:
> The MegaPOV examples scene pat_aoi.pov rendered in my patched 3.7b31
>
> It's not 100% identical to the MegaPOV render but that was to
> be expected for a radiosity scene. Without radiosity I did not
> see any difference.
>
> If anyone has some made some nifty trick using the aoi
> pattern and wishes to provide the scene file I'd be happy
> to test whether it works.
I don't have the test scene on hand, but I have had an issue with the way the
aoi pattern worked in the past. The issue arises when you transform an object
with the aoi pattern - it has a tendency to transform the provided aoi vector,
which may not be what you want. It would be nice if the vector could somehow
be specified as a direction relative to the object, not absolute.
-Reactor
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