POV-Ray : Newsgroups : povray.binaries.images : Textured block pattern problem : Re: Textured block pattern problem Server Time
31 Jul 2024 22:20:26 EDT (-0400)
  Re: Textured block pattern problem  
From: clipka
Date: 25 Mar 2009 12:30:00
Message: <web.49ca5af3143ba0c5c1f399840@news.povray.org>
Darren New <dne### [at] sanrrcom> wrote:
> Jaime Vives Piqueres wrote:
> >  I always thought that POV-Ray was specially crafted for people who like to
> > reinvent the 3D wheel... :)
>
> Or at least the sphere.

Yeah, those are "tri-vial" as well: You can use POV's standard sphere{}, but
occasionally you are better off with a sperical blob element. And occasionally
you may have reason to model it as an isosurface - or a mesh, for that
matter...

Using bicubic patches to approximate a sphere seems to be a bit difficult
though...

;)


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