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Jaime Vives Piqueres <jai### [at] ignorancia org> wrote:
> > Dang, I completely forgot about repeat warps. Looks like I reinvented the
> > wheel again... ;-)
>
> I always thought that POV-Ray was specially crafted for people who like to
> reinvent the 3D wheel... :)
It's often quicker to do so than go hunting through docs and resources...!
I was making some textures the other day by drawing pictures with spherical and
boxed pigments, then tessellating them. Because I was using pigment functions
to combine the various shapes, it seemed obvious to call them as
fn(x-floor(x), 0, z-floor(z)).x
to get the repetition...
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