"nemesis" <nam### [at] gmailcom> wrote:
> The waxy look without volumetrics is to be expected, but the performance is
> worth it.
The best thing about current performance is that the code hasn't even been
examined for possible optimizations yet.
> Is it texture dependent? In Blender, one can overcome the waxy look somewhat by
> layering a few textures with different SSS settings.
Hey, give me a chance - I've only just started on this! :P
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