|
|
"Edouard" <pov### [at] edouardinfo> wrote:
> "Edouard" <pov### [at] edouardinfo> wrote:
> > area_light < sqrt(solid_angle * dome_size) * rtod, 0, 0 > < 0,
> > sqrt(solid_angle * dome_size) * rtod, 0 >, 2, 2
>
> Opps - add this global
>
> #declare rtod = (180 / pi);
I did pick up on that, thanks - but it seems the news posting page "swallowed"
my response.
Is there any benefit to declaring that, over using the built-in degrees(rad)
float function?
Also I noticed that you included rotate and scale parameters, as well as a light
intensity multiplier - all things that I was considering when I initially saw
the words "light dome" - so thanks!
Post a reply to this message
|
|