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Jim Charter <jrc### [at] msncom> wrote:
> The first example shows Bill's macro called four times with each pass
> adding to the distressed surface from the previous pass. The
> differenced ojects are randomly scaled spheres with the spheres from
> each pass grouped in a separate union block before being differenced.
> With basic radiosity, one light, and no aa the render took 1h 15m.
....
> In the third example I again use blobs but, (similar to the spheres
> example,) each call of the macro creates a separate blob which is
> differenced from the figure before the subsequent pass. 3m 35s.
Yeah. If you ever need to diff away a lot of spheres (or cylinders, for that
matter), go for blob!
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