"[GDS|Entropy]" <gds### [at] hotmailcom> wrote:
> Check this out (apologies for the horrific texture):
> I exported this from Bryce and converted with poseray.
> Finite objects: 145243
> Peak memory used: 158859969 bytes
See? Roughly same number of primitives, yet they cover a much greater portion of
the object, and even cost less per object.
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