|
|
> It looks good, but it definitely needs some weeds and an area light, or if that
> is an area light, then it needs to be larger and have some jitter. The rock
> textures look a little flat too. Maybe some grime in the corners would add
> more texture to it. For straight edges, I've just done this with a linear
> gradient and turbulence in the past. Even just a normal in addition to the
> mesh shape would add more 'feel' to it. You can never go wrong with a little
> focal blur, either.
>
Weeds are still growing :) ... but yes, i intend to add some more vegetation
where possible.
Thanks for the advice/ideas, now i have some more interesting things to try.
Post a reply to this message
|
|