Greetings!
This is a scene on which i have been working some time.
It didn`t become as interesting as i hoped.
Wanted to give it unswept dusty feel in summer.
Pavement is created with Bill Pragnell`s meshrelief macro.
Tree is from Blender`s Gen3 tree generator.
Other items are mostly Povrayish - heightfields,
generated meshes (deformed in Wings).
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