"Bill Pragnell" <bil### [at] hotmailcom> wrote:
> > Do I need to start with an isosurface, or will any shape do?
>
> Any shape whose surface is completely visible from the specified centre-point
> (so make sure CSG is a merge!). It suffers a little from stretch artifacts for
> long shapes, so I should probably try to improve the grid shape...
Hum... then it might actually not work with my brick w/ holes?
Are the mesh generation and distortion separate steps, so that I might be able
to adapt the mesh generation algorithm to use those macros on my bricks?
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