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Hello,
rendering a room-scene I get a brighter image in 3.7b31 in compare with 3.6
In 3.6 I can see a structured wall and a T_Stone8 texture, but in 3.7b31 they
both appear almost white.
I used
radiosity {
pretrace_start 0.09
pretrace_end 0.01
count 100
error_bound 1.8
recursion_limit 10
brightness 1
normal on
}
and a simple light:
light_source {
<0, 0, 0>
color rgb 1*<1, 1, 1>
translate campos
}
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