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"Cousin Ricky" <ric### [at] yahoocom> wrote:
> I noticed that you used one of those hard-to-find daylight bulbs. I actually
> prefer those (I use one IRL), but I used a soft warm light here because it
> seemed to fit the mood of the recent Tiffany thread. Makes for an ugly-looking
> green through the welding glass, though. :^P
I don't remember them being hard to find, but that's the beauty of compact
fluorescent bulbs--you can hardly remember the last time you purchased one!
> That sounds like a good solution. I'll take a look.
I've been meaning to do some benchmarks for a while to compare the rendering
time of spheres or more complex primitives to their mesh equivalents. When
mcpov was originally released, the mesh-based scenes seemed to work much better
than scenes with many primitives. This should be no surprise, but indicates
that perhaps if a mesh alternative is available, it could be worthwhile.
> I didn't realize that POV had angle-of-incidence. Is that an MCPOV thing?
It's a megapov thing, and since mcpov is based on megapov, it has the feature as
well. You did a fine job of accomplishing the effect though.
- Ricky
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