|
![](/i/fill.gif) |
"St." <dot### [at] dot com> wrote:
> > Why the * use QuickGamma, when all you need to do is check what your
> > *current*
> > gamma is, set your POV "Display_Gamma" .ini setting to that value, insert
> > "assumed_gamma 1.0" in your scene, and then go ahead to fix your scene's
> > lighting conditions...
>
> But I'm happy with the way I'm doing it. ;)
Darn - I was hoping I could convince you ;)
Post a reply to this message
|
![](/i/fill.gif) |