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"[GDS|Entropy]" <gds### [at] hotmailcom> wrote:
> This probably won't work, because I've never used triangles, and using my
> current method its very easy to suck up 2gb of ram, but I'm having fun with
> it...so whatever...
Maybe you want to use a mesh object instead of individual triangles; that should
avoid a good deal of memory-consuming overhead.
(Note that triangles don't have to form a contiguous shape to be combined in a
mesh. Basically, a mesh is just an efficient triangle and smooth_triangle
container.)
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