"nemesis" <nam### [at] gmailcom> wrote:
> Yeah, I had one of those myself. POV-Ray gives this creepy feeling to scenes
> where light comes solely from the outdoor through a semi-opened door... :)
>
> I think the light coming through the corner of the wall and floor can be
> suppressed by having actual walls with thickness, like a scaled box.
Actually, the walls I use *do* have a thickness. It doesn't even matter whether
I use meshes or CSG.
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