POV-Ray : Newsgroups : povray.beta-test : beta 29: queue with radiosity crashes : Re: beta 29: queue with radiosity crashes Server Time
28 Jul 2024 12:26:52 EDT (-0400)
  Re: beta 29: queue with radiosity crashes  
From: clipka
Date: 27 Dec 2008 15:50:00
Message: <web.4956944186257958513c86b90@news.povray.org>
"alphaQuad" <alp### [at] earthlinknet> wrote:
> Assuming there is a 3.7 test pvengine for download,

There *is* in fact - the famous "beta 29" at the moment.

> what was used to compile it?

Depends on what platform you're talking about.

The official Windows 32-bit binary was compiled using MS Visual C++ 8 (i.e. the
C++ compiler in Visual Studio 2005).

The official Linux 64-bit binary was compiled using the Intel C++ compiler,
version 10.1. About the others I don't know.

> And what was used to compile 3.6?

Windows 32-bit: Something abbreviated "icl8" - whatever that means. I think it's
an Intel compiler as well.

Linux 32-bit: g++ 3.4.1.

Others: Dunno.

> Because what was used to compile 3.6 went against the laws of my computer,
> I now have compiled mingw versions: 3.6, 3.6.1, 3.6.3 stereo/motion, and MegaPOV

> were, or actually I don't, hence the questions.
>
> (downloadable megapvengine had none of probs of 3.6, and my pv*.exe's look and
> act perfectly like megapv. probably the same compiler was used, makes sense to
> me)

Nope, MegaPOV was compiled using MS Visual C++ 7 (which, IIRC is the C++
compiler in Visual Studio .NET 2003)


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