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"Trevor G Quayle" <Tin### [at] hotmail com> wrote:
> I wasn't originally going to go in this direction, but with some of the comments
> on my previous render I ran through some alterations.
>
> -toned down the darkness of the water. It still looks dark, but actually that
> is mostly due to environment reflection.
> -altered the waves of the water. toned down the choppiness and added ripples
> -changed some of the faucet textures
> -changed the image plane (it is a image/bump map not procedural)
> -most importantly, added AA. Only set to 0.3 but coame out pretty godd still.
>
> Ny further critique, suggestions are more than welcome.
>
> -tgq
Any way you could render this first image at a higher resolution? I think I
might send it to my mother for her desktop background.
-Mike
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