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"Thomas de Groot" <tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:
> "alphaQuad" <alp### [at] earthlinknet> schreef in bericht
> news:web.494b47636655db18ab3d2ec40@news.povray.org...
>
> Those images look allright though... What code did you use here?
>
> Thomas
Well now that you mention it, I looked over what I grabbed for testing...
Really sloppy chrome, actually. I don't write stuff like this, but have been
know to paste it. Wont do that again.
all. The page had 6 lights, no radiosity used: this is water "11" in the 4-by
image, using the posted norms. (I dont think I changed them)
global_settings {
number_of_waves 2
assumed_gamma 1.9
max_trace_level 5
}
camera {
location <0, 50, -560>
look_at <0,-7,0>
angle 25
}
light_source { <0, 8000, 0> color White
spotlight
point_at <0,0,0>
radius 10
falloff 90
}
light_source {<4000,-250,-4000> color Gray30
fade_distance 8000 fade_power 2
}
light_source {<-5000, 2500, -5000> color Gray40
fade_distance 8000 fade_power 2
}
light_source {
<0, 1200, 0>
color White
spotlight
point_at <0,0,0>
radius 10
falloff 110
}
light_source {
<40,-2.5,-40>
color Gray60
fade_distance 80
fade_power 2
}
light_source {
<-50, 25, -50>
color Gray50
fade_distance 80
fade_power 2
}
#declare Bigripple =
normal {
waves 1
frequency 6
turbulence 0.8
scale <0.5, 0.2, 0.2>*0.5
translate -100*z
rotate -30*y
}
#declare Smallripple =
normal {
ripples 1
frequency 3
turbulence 0.5
scale <0.35, 0.25, 0.25>*0.2
translate 100*z
rotate -10*z
}
#declare RippleNorm =
normal {
average
normal_map {
[0.9 Bigripple]
[0.8 Smallripple]
}
}
#declare water5 = plane {
y,-50
texture {
T_Chrome_3C
pigment{ rgb <0.3,0.4,0.85>*0.6 }
//normal { Bigripple scale 5000 }
normal { RippleNorm scale 5000 }
finish { ambient 0 }
}
translate x*-18000
}
object { water5 }
thanks for posting code. One day we'll see a great picture for the effort.
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