"Delfo" <nomail@nomail> wrote:
> I've noticed that the user interface
> changes a bit (the buttons seem "older-style" than POV), but I don't know if it
> means anything.
The buttons themselves shouldn't. If they do, you have non-matching versions of
POV and MegaPOV.
The button / menu *bar* style may in fact change though; they do on my computer.
This might depend on the version of Visual Studio C++ the binary was compiled
with.
> Maybe are there any settings in some .INI file that have to be
> changed in order to run MegaPOV?
No. MegaPOV supports a few more, but otherwise just extends POV. It also behaves
exactly the same (or at least it should) unless you change the version statement
in your scene.
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