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"Trevor G Quayle" <Tin### [at] hotmail com> wrote:
> Ny further critique, suggestions are more than welcome.
>
> -tgq
Don't know if you posted any script or what youre using for normals.
Here's a Cousin Ricky norm and the one I did for the Lego pool.
not in that order
#declare n_surface = normal {
function { f_ridge (x, y, z, 0.1, 1.0, 7, 0.7, 0.7, 0) } 2
// function { f_ridged_mf (x, y, z, 0.1, 3.0, 7, 0.7, 0.7, 2) } 2
}
//f_ridge = function { internal(58) }
// Parameters: x, y, z
// Six extra parameters required:
// 1. lambda
// 2. octaves
// 3. omega
// 4. offset
// 5. Ridge
// 6. noise
// Parameters: x, y, z
// Six extra parameters required:
// 1. H
// 2. Lacunarity
// 3. octaves
// 4. offset
// 5. Gain
// 6. noise
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