Hi,
I have posted about my jet named the M22 before but I decided that it was time
to post a picture of it. This render is at 1600x1200 with 0.3 antialiasing and
it took roughly 3.5 days to render.
CREDITS
-thanks to Kevin Loney, Jaap Frank and Tor Olav Kristensen for there isosurface
to mesh conversion include file
-thanks to Rune Skovbo Johansen for his particle system which was used to make
the smoke trail
-thanks to the POV community for all the help whether directly or indirectly
-thanks to the POV-Ray developers for developing such a great piece of software
A little background:
I started modeling this jet 100% in POV-Ray SDL back in March 2008. I've worked
on it very slowly since then. The chassis version you see here is an
isosurface, but I also have mesh and CSG versions. I started this whole thing
because I eventually wanted to make a dogfight sequence but that's a long way
away.
By the way I am aware of the following problems with this render.
-there are 2 artifacts at the engine-nozzle area
-where the cockpit glass meets the main chassis of the plane the blue colour is
suppose to be dark grey
-there is a small shading artifact on the nose cone of the closer plane
All comments and criticisms are welcome.
Bridgeofstraws
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Attachments:
Download 'm22 sample scene 3.jpg' (340 KB)
Preview of image 'm22 sample scene 3.jpg'
![m22 sample scene 3.jpg](/povray.binaries.images/attachment/%3Cweb.4947b5bd7d610837e9749eba0%40news.povray.org%3E/m22%20sample%20scene%203.jpg?preview=1)
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