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> You should try using PovEdge and see how it affects the results. The link to the
> tool's website seems to be dead, so I'm not sure exactly where you could
> download it from, though.
>
> -Mike
Good idea! Didn't think of that. I already have it around here somewhere. I
don't know how well it will handle the tree though, since it's a very detailed
mesh, but I'll try it out.
Just found out from the POV-Tree website that it IS possible to reduce the
detail of the mesh. So I'll play around with it some more.
-P
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