stbenge <THI### [at] hotmail com> wrote:
> Reactor wrote:
> double_illuminate was the first thing that came to mind for me. I hope the next
> implementation of POV allows for a float value after double_illuminate to permit
> one to set the intensity from 0...1
>
> Or better yet, have a double_illuminate pigment block of its very own:
>
> object{
> leaf
> pigment{
> image_map{tga"leafy_image.tga"}
> }
> double_illuminate{
> image_map{tga"veiny_image.tga"}
> }
> }
>
Good ideas, both. I'd be happy with either one (although Sam's would open up
lots of new possibilities, I'm sure.)
Ken W.
Post a reply to this message
|