POV-Ray : Newsgroups : povray.binaries.images : Corrosion test : Re: Corrosion test Server Time
1 Aug 2024 10:15:34 EDT (-0400)
  Re: Corrosion test  
From: Tom York
Date: 7 Sep 2008 06:35:01
Message: <web.48c3ae03d73c1c327d55e4a40@news.povray.org>
Edouard Poor <pov### [at] edouardinfo> wrote:
> I downloaded Blender the other day. I'm frankly a little lost in it - I
> need to find some good tutorials or similar...

I sympathise. If you just want ambient occlusion baking then maybe it's worth
looking at xnormal (http://www.xnormal.net/2.aspx). Either way, baking the
occlusion effect into texture maps is likely to be the most efficient solution
for all-mesh scenes (if you're lucky enough to have them).

Tom


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