Edouard Poor <pov### [at] edouard info> wrote:
> I downloaded Blender the other day. I'm frankly a little lost in it - I
> need to find some good tutorials or similar...
I sympathise. If you just want ambient occlusion baking then maybe it's worth
looking at xnormal (http://www.xnormal.net/2.aspx). Either way, baking the
occlusion effect into texture maps is likely to be the most efficient solution
for all-mesh scenes (if you're lucky enough to have them).
Tom
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