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Well, it is HDRI, so any help in that regard is appreciated.
"Cousin Ricky" <ric### [at] yahoo com> wrote:
> "jhu" <nomail@nomail> wrote:
> > ok, here are more reflective billiard balls
>
> I suggest cranking up the ambient on the ceiling lights to something
> ridiculous--like 5.0 or so (unless it's an HDR light probe, in which case i
> don't know what i'm talking about, so never mind). I want to see some
> HIGHLIGHTS. :-) And since billiard balls are non-metallic, they should
> reflect the colors of the lights and objects that they're relecting. I
> generally use something like this for glossy things:
>
> finish
> { reflection { 0 0.4 /* no color here */ fresnel }
> specular 1 roughness 0.001
> }
> interior { ior 1.5 }
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