|
![](/i/fill.gif) |
I'll post an updated picture, but I found the problem. Apparently:
union{
sphere{... pigment{...}}
finish{...}
}
doesn't give the same results as:
union{
sphere{... pigment{...} finish{...}}
}
How annoying. Why doesn't the scope of the finish encompass the entire union in
the first case? I had to manually enter the finish for each object within the
union to get the desired result. Anyway, I'll post the image when it finishes
rendering.
Warp <war### [at] tag povray org> wrote:
> jhu wrote:
> > This is what I should have in my basement, if I only had a basement...
>
> The balls are definitely missing shiny highlights and a bit of
> reflection (perhaps slightly blurred one).
>
> (Let me guess: You rendered this with radiosity only? Radiosity cannot
> simulate specular highlights, so surfaces get a rather dull finish.
> Don't be afraid of using light sources. They will help rendering the
> image faster as well, because you will need lower quality radiosity
> settings for the same image quality.)
Post a reply to this message
|
![](/i/fill.gif) |