POV-Ray : Newsgroups : povray.binaries.images : PoVEarth, day #2 : Re: PoVEarth, day #2 Server Time
1 Aug 2024 12:20:55 EDT (-0400)
  Re: PoVEarth, day #2  
From: Reactor
Date: 15 Jul 2008 18:35:00
Message: <web.487d254da89311484a226ad00@news.povray.org>
=?ISO-8859-15?Q?J=F6rg_=27Yadgar=27_Bleimann?= <yaz### [at] gmxde> wrote:
> High!
>
> Second day of the PoVEarth project... meanwhile, I calculated the
> coordinates for the Local Model, added a ground plane (with a simple
> standard texture for bare soil) and placed the apartment box
> (provisionally) 6.4 metres above it. Now also the sky is no longer
> completely stupid, it looks remotely like a fine day on Terra...
>
> The camera position is that of a pedestrian standing in the middle of
> the suburban side street where I live, looking south-eastward.
>
> Watch out for more!
>
> See you in Khyberspace!
>
> Yadgar


Are you planning on placing your objects via script or macro, and are you using
a modeling tool?
Before I started experimenting with wings3d, I found complex shapes
prohibitively hard to produce by hand via SDL/

-Reactor


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