"Reactor" <rea### [at] hotmailcom> wrote:
> My experience has been that the finish declared last is applied to all of the
> object, even when in a texture_map statement.
> From the documentation:
> >Note: transformations are not allowed inside a finish because finish items cover
> >the entire surface uniformly. Each of the FINISH_ITEMS listed above is described
> >in sub-sections below.
>
> This precludes layered and patterned finishes.
>
> -Reactor
Hmmm... it would make more sense for the finish to be applied on a per-texture
basis, so that there would be some variance when a texture_map is used.
-Mike
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