Currently, pressing the "stop" button only causes the top scene in the queue to
cease rendering, not the entire queue. It can be particularly frustrating to
manually stop each image in a queue if each of the scenes suffer from long
parsing times and you have to wait a few seconds between each time to hit the
"stop" button. A "stop queue" function would make it easier to stop a long
sequence of images.
Thanks.
-Mike
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