Jim Charter <jrc### [at] msn com> wrote:
> Bill Pragnell wrote:
> > Another version, coloured. I'm not sure I like this colour; I may go back to a
> > blue/grey slate-type colour, but more granite-like. Or maybe a sandstone-like
> > texture. Hmm. The grass isn't quite right either but this was only a first
> > stab!
> >
> > Bill
> >
> Nice. I guess you are matching the color map to the deforming pattern?
> I was playing with that a bit too. Of course once the mesh is
> deformed it not longer quite matches the original pattern. But soft
> effects are possible and carry the illusion to a degree.
As long as the pattern hasn't been drastically non-uniformly scaled, I find the
mismatch unnoticeable. I should add that I had this technique in mind when I
first started coding the macro - very handy!
Post a reply to this message
|