POV-Ray : Newsgroups : povray.binaries.images : new CGSphere wip : Re: new CGSphere wip Server Time
1 Aug 2024 20:08:37 EDT (-0400)
  Re: new CGSphere wip  
From: Bill Pragnell
Date: 30 Jun 2008 06:55:01
Message: <web.4868bada9c465bad731f01d10@news.povray.org>
Jim Charter <jrc### [at] msncom> wrote:
> Bill Pragnell wrote:
> > Another version, coloured. I'm not sure I like this colour; I may go back to a
> > blue/grey slate-type colour, but more granite-like. Or maybe a sandstone-like
> > texture. Hmm. The grass isn't quite right either but this was only a first
> > stab!
> >
> > Bill
> >
> Nice.  I guess you are matching the color map to the deforming pattern?
>   I was playing with that a bit too.  Of course once the mesh is
> deformed it not longer quite matches the original pattern.  But soft
> effects are possible and carry the illusion to a degree.

As long as the pattern hasn't been drastically non-uniformly scaled, I find the
mismatch unnoticeable. I should add that I had this technique in mind when I
first started coding the macro - very handy!


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