A mistake in event texture for this render caused reflection to skew off right
but I caught it before posting the previous event object.
If you can get true colors from a map, feel free to show us, it is a recurring
issue.
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![gate03.png](/povray.binaries.images/attachment/%3Cweb.4861852ecd5f2f2f970752e90%40news.povray.org%3E/gate03.png?preview=1)
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