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"Robert McGregor" <rob### [at] mcgregorfineart com> wrote:
> "alphaQuad" <alp### [at] earthlink net> wrote:
> > http://blenderartists.org/forum/archive/index.php/t-103776.html
> > Freekin 30 meg StarGate.blend file. Doh.
>
> That Blender mesh purportedly weighs in at around a billion polygons, yikes!
>
> > Spent like 10 minutes trying write a Wavefront file with Blender,
> > gave up at around a 150meg obj file thinking I could make my own in less time!
> >
>
> > Any skilled ideas out there?
>
> Well, after seeing the render of the Blender model at
> http://blenderartists.org/forum/showthread.php?t=103776 I'm inspired to try
> making one too... I'm thinking a lot of CSG and some heightfields should do it
> for the most part, along with a few detail pieces modeled in Wings3d. I see
> lots of greebling around the discs too, hmmm.
>
> Looks like fun :)
>
> -Rob
CSG was term I was looking for. POV can do it on its own, with the right author
I thought. Can't wait, presuming I might learn a thing or two. aQ
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