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"Thomas de Groot" <t.d### [at] inter nlDOTnet> wrote:
> A problem remaining are the dark triangles visible in the cliff face. As far
> as I have been able to judge, the normals are all oriented in the same,
> outward direction and double_illuminate is used. I think this has been
> discussed in the past, but I cannot remember when or where. Any suggestion?
Probably the infamous 'shadow line artifact'.
> as far as I can judge presently, the meshes seem to simulate the isosurfaces
> better than the Jaap Frank c.s. macros, but I may be wrong there. I remember
> however, that a couple of years ago, I was not able to obtain as much
> detail.
Those macros were more complete, and would successfully convert any isosurface.
My macros will only work properly if the centre-point and inner shape
combination can 'see' the entire outer surface. However, for my purposes (as
mentioned previously, boulders, bricks and other simple building shapes), I
think this technique does produce better meshes more quickly.
It's interesting to see the macros applied in this way - I never intended them
to be used for complete landscapes. I think better results would be obtained
for outcrops, boulders or other discrete objects that can be automatically
placed, as a supplement to heightfields or regular isosurfaces.
Encouraging though!
Bill
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