POV-Ray : Newsgroups : povray.binaries.images : Weathered objects : Re: Weathered objects Server Time
2 Aug 2024 00:11:57 EDT (-0400)
  Re: Weathered objects  
From: Grim Reaper
Date: 4 Jun 2008 04:55:00
Message: <web.48465721884bb0eb6863987c0@news.povray.org>
Where can one get a copy of your weathered object macro?

"Bill Pragnell" <bil### [at] hotmailcom> wrote:
> Mornin' all.
>
> I've completely re-written my weathered brick macro; shown below is a small
> preview of what it can do. I'll post it in a couple of days when I'm happy it's
> behaving itself and I've commented the code a bit! I'll put it on the object
> collection too.
>
> It's based on the mesh-approximation code I posted a few weeks ago; except now
> it makes a single mesh2 object (faster parsing), offers the option of smoothed
> triangles (faster rendering) and you can save the mesh2 as an .inc file if you
> want (even faster parsing!). Best of all, it can weather any shape that doesn't
> occlude itself from its own centre - many building block shapes are therefore
> possible.
>
> If anybody has any other suggestions, now is the time!
>
> Bill


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