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stbenge <stb### [at] hotmail com> wrote:
> fidos wrote:
> > Hello,
> >
> > A new play with sss.
> >
> > Any comment wellcome.
> >
> > Regards,
> > Fidos.
>
> Well, are you going to tell us the technique? Is the scene lighted with
> an area_light, or with a bright object? Is this technique part of a
> patch you've been working on? Inquiring minds want to know!
It is based on a patch in progress
(http://pagesperso-orange.fr/fidos/MCPov/MCPov.html). The lighting come from
the sphere and a hdr picture (good feature of MegaPov).
>
> I'd like to see a more obvious demonstration, if you have time. An
> object brighter in color perhaps, with more contrast between lit and
> shadowed areas. Can this technique be optimized to render faster? (of
> course it can, they always can :)
The rendering was not too long, 'only' 4 hours on 4 cores of a q6600 !
Fidos.
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