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stbenge <stb### [at] hotmail com> wrote:
> Whoa, that look like a photograph, TR. *Very* nice! How did you model
> it? How did you add the luminous bloom effect? Keep posting things like
> that :)
Thanks, but you won't be so congratulatory when I describe the process:
Wood? image_map from http://www.defcon-x.de/textures
Tetrahedron? Wings3d
And for the real kicker,
Bloom? *gimp* (no color correction though)
I played around with bokeh for bloom or blurring a copy and putting it in front
of the camera, but when it comes right down to it, it's VERY difficult to beat
the controllability and efficiency of post-processing--the bokeh tests I posted
a while back took a whole lot of samples. That means I only respect you more
for getting it to work, but I really shouldn't be spending this much time on
POV-Ray projects, so I try to make the most of it. And if that doesn't fly,
I'll have to go for the, "I was young and dumb... it was just a different time
back then" defense. ;)
- Ricky
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