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"fls13" <fls### [at] netzero net> wrote:
>
> You might want to consider, if you haven't done it, adding some ambient value to
> the drapes and the rooms materials. I've had some success in eliminating those
> artifacts without having to ramp up the radiosity quality levels to extremes.
Indeed there is about 0.1 or 0.15 for ambient on the blinds, if I recall. Adds
some 'translucency' too. Seems to be one of those scenes where low quality
radiosity is worth the tradeoff of fewer artifacts. Actually the best luck I
had was with the pseudo-path-tracing method (change reflection to randomly
diffuse reflection). Worked great with just a few minutes for setup, although
it sure took a while--and no textures, of course. Thanks for the suggestion.
- Ricky
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