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"Chambers" <bdc### [at] yahoocom> wrote:
> "triple_r" <nomail@nomail> wrote:
> > Isn't that more of a positive* feedback loop, where a perturbation reinforces
> > itself?
>
> Possibly; in the contexts I've seen it used, a negative effect reinforcing
> itself has been referred to as a negative feedback loop. However, calling it a
> positive feedback loop is, unintuitively enough, logical.
Forgive me--I wasn't being facetious when I said it depends on your definition
of positive. Sounds like it's just a matter of convention in all kinds of
fields where it's used. My undergraduate
yeah-I-took-a-course-in-that-so-I-must-be-an-expert experience is that you call
anything destabilizing a positive feedback loop whether that makes any sense or
not... But the whole course was really just one specific case where angles are
defined so that that's always the case...
> The funny thing is, using a fixed timestep is supposed to "fix" the problem of a
> dynamic timestep :)
As long as you're taking the largest time step possible. If not, then dynamic
timestepping should catch that and increase the step, allowing even fewer
iterations. I guess you're right though. It may make more sense here to
sacrifice some accuracy rather than framerate. Just as long as you don't leave
the stability domain.
- Ricky
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